Monster Hunter
Many are the fetid and horrific entities that hunt humanity, but woe to those that forget that humans can strike back with a terrible vengeance. Whether seeking to quench a traumatic wrath or taking profit from the corpses of monsters, the Monster Hunter is there to rend and tear until the job is done.
Class: Warrior
Aptitude: Ironsoul Bravado or Vorpal Maven
Skill 1: Melee Fighter
Skill 2: Strength
Skill 3: Armor Expertise
Perk 1: Blooded - Armored Toughness
Perk 2: Blooded - Armored Dodge
Perk 3: Blooded - Pursue Quarry
Items: Any Armor, Any Melee Weapon, Shield (or any Melee Weapon or Knife Pack)
Future Build Options:
Fighter (Warrior): increased damage for your Melee Smites
Scrapper (Warrior): for increased toughness and improved armor use
Slinger (Warrior): increased damage and utility with Ranged attacks
Hunter (Warrior/Ranger): sense hidden creatures and pursue fleeing enemies
Defiant (Warrior): increased resilience and the ability to resist Fear abilities
Survivor (Ranger): increased resilience and resistance to Blizzard, Radiation, and similar abilities.
Reader (Counselor/Ranger): discern an individual’s details and find their weak spots
The Battle Aspect skill is almost required for Monster Hunters to allow them to deal high amounts of damage more often. The Melee Expertise skill also allows an individual to inflict Control effects on their enemies -- which can be useful for those monsters with immense resilience and toughness. Some Monster Hunters walk on the dangerous side and invest in the Zephyr Aspect, which allows them to dodge more frequently at the cost of a lower HP maximum.
Beyond their fighting skills, Monster Hunters tend toward skills of survival (Survivor and Defiant) and skills of perception (Hunter/Reader). The former enhance their ability to withstand certain types of monsters while the latter allows them to find weaknesses or fight elusive enemies.
Itemization Advice: Monster Hunters should prioritize their weaponry and their armor when upgrading and maintaining their equipment. Item Augments that improve one’s Smite attack or those that grant access to different types of damage -- some Monsters are only vulnerable to specific types of damage.
That said, a Monster Hunter should also invest in defense and in toughness. A downed Hunter is one that cannot slay their foes. Armor and Shields can help immensely in this regard. At the cost of comfort, many Monster Hunters will wear Heavy or Ultraheavy Armor to shrug off spell, claw, and quills.