technocracy Power Groups
The movers and shakers within the Tecnocracia are the five Corporations of the Corporate Board. These Corporations and their domains of influence are described in detail below. Player Characters that associate with the Tecnocracia must belong to one of these Groups or come from a non-Board Corporation, which can be of a Player’s own design if it is approved by Game Staff.
Celso Innovational Enterprises: One of the senior Corporations in the Illustrados Union, known for their innovations in Nueva Ciencia engineering.
Fontaine-Fuentes Pharmaceuticals: A Corporation specializing in chemical engineering. Their products are medicinal, custodial, and many other functions.
Goodbread Hospitality and Banking: A friendly but ruthless Corporation with a variety of interests: banking, restaurants, performers, bars, food, drink, and “property management”
Sorcerous Sciences and Studies: A studious Corporation of education, medicine, magic use, and technology.
Sylvain Energy Systems: A newly ascended Corporation that is at the forefront of advancement and technology, focused on the generation and use of volatile energies.
Celso Innovational Enterprises
CEI, Celso-Inno
“Prosperity through Creativity and Technology”
Basic: One of the senior Corporations in the Illustrados Union, known for their innovations in Nueva Ciencia engineering.
Symbol: Three gears of varying sizes inside a sunburst
Territories: Chato-au-Celso at the fringes of Port-au-Jacques holds the headquarters of CEI. In addition, they have offices and factories on every Illustrados city and island. Their Vox-Comm towers are indispensable to quick coordination and are being built even on the mainland and Mid-Atla.
Overview: Celso Innovational Enterprises (CIE) was founded by a pillar of Illustrados society and prosperity: Marisol Celso. The Tanpa incident of 60 BTF has seen this Corporation fall from grace, becoming merely influential when it was formerly beloved and synonymous with the Illustrados as a whole.
Despite their recent stumbles, CIE remains at the forefront of Apex-tech engineering. Their industrial holdings excel in the manufacture of machinery, including vehicles, home appliances, and personal devices. Of particular note are the Vox-comm towers that allow the islands to communicate instantly with one another, though the transmissions must with great vigilance -- hazardous eldritch entities exist within the air waves. While they are still prominent when it comes to personal defense, their contracts with the military have wavered due to their reputation -- Sylvain Energy Systems has picked up where they left off.
CIE has done much to redeem itself in the eyes of the public, but many feel that it is not enough. They have much to answer for and many more mysteries surround the Tanpa incident. Not only was most of the Corporate Board wiped out, but their Corporations also fell to various misfortunes and disasters. This has resulted in a new Corporate Board where the CIE is no longer as dominant as it used to be.
CIE Operators and Overseers tend to use gadgets and mechanized or magnatech weaponry instead of more mundane equipment. They also have an eye for fashion and form, matching whatever style is currently popular. Expect these Technocrats to stand out and be heard, unless espionage is their goal.
Leadership: Juan Franco Celso-Martinez is a Psion, like many individuals in his family. Unlike them however, he has a reputation for carousing and antics in his youth. Though the current era has him at the helm of his familial legacy, the benefits of his wild days are surprisingly many, including contacts in many different institutions, families, and Corporations. In particular, the Mistmarket Fleet of the Charioteers is a familiar partner to CIE.
JF Celso’s strangeness makes for interesting rumors and gossip. Scandal follows his appearances in public, toeing the line between utter disgracefulness and alluring mystique. To the dismay of his family, he likes to play the fop even at Board meetings and when meeting with Corporate Leadership (his cousins, union leaders, and department heads). Only foolish folk mistake this blase attitude for ignorance and vapidity; however, he has an incredible memory and superior senses -- he has used these to verbally and socially cut down his rivals. His siblings are either subordinate to his position or in exile.
Fontaine-Fuentes Pharmaceuticals
FFP, FF Pharma
“Cures for what ails you. Salves to make you better”
Basic: A Corporation specializing in chemical engineering. Their products are medicinal, custodial, and many other functions.
Symbol: A bowl with a two leafy plant stems growing from it
Territories: This Puerto Vazquez dominates the eastern portion of Ayiti island and is a founding member of the Illustrados. The headquarters of the Fontaine-Fuentes Pharmaceuticals is located in this powerhouse of agriculture and mining.
Overview: Juan Pedro Fuentes-Rivera and Annamarie Fontaine-Beaufort are the founders of this Corporation. Their families supported and upheld its progress across the history of the Illustrados Union. Leaders in their trades in medicine and chemistry, they pooled their resources to great effect -- FF Pharma has been called the CIE of chemical engineering. Their products run the gamut of curative and poisonous: medicines, cleaning products, pesticides, and many other materials.
FF Pharma’s ascent reached its current heights after the Tanpa incident: it absorbed elements of several dissolved Corporations. They restructured these remnants into their own organization, gaining several facilities within Puerto Vazquez and many talented Chemists into their employ. Because of this, they are credited with inventing the Hyper-Refined Vials Augment and are known to be dabbling with similar enhancement chemicals.
Overseers and Operators of FF Pharma are known for their calm and/or analytical approach to most circumstances, even volatile ones. They also tend toward Chem Vials as opposed to Gadgets with their Skill Kits. In particular, their enforcers are noted for their frequent use of caustic poisons and healing vials in their occupation.
Leadership: Marco Fuentes-Ramirez is the current Director of FF Pharma, though he coordinates closely with his Corporate Leadership (Fuentes family, Fontaine family, and department heads). He displays the analytical and frosty nature common to his subordinates, especially when it comes to cleanliness. Marco has custodians clean his quarters and his meeting spaces at least twice a day.
His second cousin, Destin Fontaine-Melendrez, is the closest to him in power and influence. The head of the medical department and the more popular of the two, Destin is genial when his cousin is aloof and passionate when his counterpart is cold. In another timeline, he wouldn have been the Director but Destin is content to be on the council and lending his support to Marco.
Goodbread Hospitality and Banking
GHB, Goodbread
“Have a Good Day with Goodbread”
Basic: A friendly but ruthless Corporation with a variety of interests: banking, restaurants, performers, bars, food, drink, and “property management”
Symbol: A stein or mug with wavy lines emanating above it.
Territories: Vedado is one of the bigger and more influential powers in the Illustrados Union, to the point that it almost became the Archfaction’s capital. It is also known as the cradle of the Illustrados Navy and the home of its shipyards. Goodbread Hospitality and Banking has its corporate headquarters near this city. GHB Entertainments, GHB Properties, and GHB Bakeries are all over the Illustrados isles, even venturing its first steps in Port Atlantica in Mid-Atla.
Overview: Terra Goodbread-Martinez founded the Goodbread name and brand through her management of several farming plots and breweries, with assistance from her husband’s law firm. With the passing of decades, GHB rose in prominence and influence. They poured their profits into many ventures, branching out swiftly into various industries. Eventually, Goodbread Bakeries, Goodbread Entertainments, and Goodbread Properties emerged within the umbrella of the GHB.
Goldilocks “Goldie” Goodbread-Vazquez applied to the Tecnocracia in 55 BTF. She ascended to the Corporate Board a scant few years later with the fallout from the Tanpa Incident along with her continued rise to power. Ever since then, the Goodbread family have maintained their clutches upon the Tecnocracia and the Illustrados.
Whereas the Celso’s name is everywhere when it comes to engineering and machinery, the Goodbread brand occupies an incredible assortment of industries. Goodbread Bakeries are dedicated to the production and refinement of food and drink. Goodbread Entertainments invest in performers and artists, as well as owning a number of bars and restaurants across the Union. Finally, Goodbread Properties manages loans, debts, and property within the Corporation’s sphere -- they also have enforcers that ensure that their holdings are protected and their loans are repaid.
Goodbread’s Operators and Overseers tend to be known for incredible amiability or coldblooded ruthlessness. They are willing to maintain the image of being a civic-minded family to externals, but they have no such compunctions in pursuing a matter to its end by any means, especially if it involves the Corporation’s interests.
Leadership: Guadalupe “Goody” Goodbread-Cruz is the current Director of Goodbread, with the rest of her Corporate Leadership consisting of her siblings and cousins. She is known publicly for her warmth but privately for her cold calculating demeanor. A Horned Chimera who has survived three husbands and has birthed ten children, Goody is as harsh a taskmaster as she is as a mother. Few of her children bear any love for her beyond what is socially required. However, GHB has only prospered under her tutelage. Before she turns the reins of the Corporation over to her conniving daughter Gabriella (aka Gabi), she means to knuckle three more smaller Corporations beneath Goodbread's heavy hands and buy out three more minor Corporations. Mid-Atla is yet another frontier for her and a proving ground for some of her less favored children and siblings.
Sorcerous Sciences and Studies
3S, Sorc-Sci
“Study the Science. Study the Truth”
Basic: A studious Corporation of education, medicine, magic use, and technology.
Symbol: A spiral within a diamond
Territories: The city-state of Sharpton in Xaymaca island houses the Tecnocracia’s Sorcerous Sciences Corporation -- in particular, their headquarters and their highest institutions of learning and magical research. It also has schools and services in Ciudad Juanita, Puerto Vazquez, and Port-au-Jacques. .
Overview: The first Arcanists in the Illustrados Union were feared in the beginning, but they soon found their places in society. They wrestled with their gift and were looked upon with suspicion and jealousy. However, many of them found great demand for their services and abilities. These individuals began to cooperate and coordinate with one another in the name of protection and then later on, profit. Sorcerous Sciences and Studies is only one of these groups formed of Arcanist unions. But it is the largest and most influential one.
At the heart of Sorc-Sci is the Mierelles family, descended from south continental refugees and with many Psions and Seraphs in their lineage. They are mainly known in the education sector, they are also well-known in healthcare. Their private hospitals rival that of the Iglesia, though they have the advantage of cutting edge technology and advanced magical theory. Whether an ailment is physical or spiritual, Sorc-Sci is able to cure it.
In addition to the study of magic, Sorcerous Sciences and Studies is also interested in the intersection of technology and the arcane, even moreso than the vaunted Magnatech. To that end, they have dedicated resources to the creation and sale of arcane appliances and equipment that rival the utility of their Magnatech counterparts.
Though most of the Corporation are not Channelers, most Sorc-Sci Operators are skilled in the art of spell and arcana. Many of these individuals are Infusers that use their magic (via the Infuse Form spell) to power both technological and magical equipment. Others are keen to discover some new form of spell or magic to bring back to the Corporation - in particular, the secrets of the Templars’ Shadow Doors.
Leadership: Sabastiao Livingston-Da Costa directs Sorcerous Sciences and Studies. This Psion is the figurehead of the Corporate Leadership which is rostered by the heads of the Universities, the Hospitals, and the Laboratories within the Corporation’s dominion. One of his greatest accomplishments was rescuing the Corporation from his father’s bad council and eldritch experiments to the point that they were able to join the Tecnocracia’s Corporate Board.
Sabastiao is one of the first to admit that he is more doctor and Renewer than administrator, though his knowledge helps him guide Sorc-Sci leadership in their policy making. This trait makes him a beloved man within the Corporation’ Associates and they feel that he understands them. His detractors claim that he is no better than his father except in reputation and that Sorc-Sci secretly continues their unethical experimentations into the eldritch.
Sylvain Energy Systems
SES, Sylvain Systems
“Where there is light, there is hope”
Basic: A newly ascended Corporation that is at the forefront of advancement and technology, focused on the generation and use of volatile energies.
Symbol: A trident facing upwards with lightning bolts for tines.
Territories: Port-au-Jacques is known for its technological and military developments. The headquarters of SES is within its reach, rivaling CEI in scope. Their military and energy contracts ensure that they have holdings on the other islands.
Overview: The ascent of Sylvain Energy Systems is entirely in the hands of the Sylvain family, particularly Sahara Sylvain-Neptune. Once considered a struggling, off-brand CIE, they have come into their own and have secured prominent government contracts with energy generation, military projects, and other civic functions.
Where CIE crafted Magna-tech and Apex-tech in the Caribbean, SES has mastered it. Their weaponry and machinery appear to harness the wonders of the World that Was, utilizing energy to harm, weld, or empower. The greatest of SES works is called Oana-tech, named after the gods of a pre-Fall faith. To match this divine label, these technologies allow their users incredible abilities -- they destroy enemies with fiery blasts, allow their wearers to fly, and even shield individuals from hostile energies.
Overseers and Operators from SES are known for their poise and their volatility, though these are far from being universal to SES. They also tend toward mechanized and magnatech items, especially those that use or radiate energy or electricity. The Corporation’s meteoric rise to significance and influence has given these individuals a strange pride in their products and in their people. This confidence is coupled with a familial concern for every employee and associate -- their victories belong to the Corporation and vice versa.
Leadership: Sahara Sylvain-Neptune was made an Apex-tech Metabionic after a terrible accident involving the prototyping of the Elegbani Engines that now power the major cities of the Illustrados Union. Known as a person of intellect, vitriol, and chrome, her Corporate Leadership (family members, union leaders, and department heads) and her underlings have learned to give her space and follow her orders to the letter.